Iron Hands
De Lexicanum.
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| | Space Marines Iron Hands |
| Marine | Données Générales | Symbole du Chapitre | |||
| Iron Hands | |||||
| Numéro de Légion | X | ||||
| Primarque | Ferrus Manus | ||||
| Actuel Maître de Chapitre | N/A | ||||
| Monde Natal | Medusa | ||||
| Forteresse-Monastère | N/A | ||||
| Descendants Connus | Red Talons, Brazen Claws, Sons of Medusa | Miniature | |||
| Couleurs | Black, Gray/Silver |
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| Spécialité(s) | Bionics | ||||
| Cri de guerre | The Flesh Is Weak! | ||||
| Forces Actuelles | Estimated > 1000 marines | ||||
| Organisation | Donnée Inconnue | Stabilité des gènes | Donnée Inconnue | ||
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Monde Natal
Medusa est localisée proche de l'Œil de la Terreur. Son paysage est rude et généralement instable, avec des mouvements tectoniques massifs survenant régulièrement. Medusa n'a pas de gouvernement, mais est peuplée par des clans disparates de mineurs vivant dans de grands véhicules à chenilles voyageant en caravanes. Il y a seulement deux endroits notables sur Medusa: un volcan connu sous le nom de Karaashi, qui vit l'arrivée de Ferrus Manus, et le Pays des Ombres. Le Pays des Ombres est peuplé uniquement par des reliques fantomatiques des siècles passés que l'on dit être hanté par les esprits des Medusans morts depuis longtemps, ceux qui vont ici y vont seulement afin de devenir candidat au processus de recrutement des Iron Hands.
Histoire
L'histoire des débuts de Ferrus Manus est retracée à travers le folklore de Medusa. Le plus populaire de ces récits est le Cantique des Voyages, qui détaille les essais de Ferrus Manus et son épreuve avec la Grande "Wyrm" d'Argent appelée Asirnoth. Le Cantique est le seul conte qui tente de donner une explication au mystère des mains de métal vivant de Ferrus Manus. Ferrus Manus n'a jamais uni les peuples de son monde natal comme l'ont fait la plupart des autres Primarques, au motif que de la concurrence allait s'accroître les compétences. Lorsque L'Empereur plaça Manus à la tête de la Légion Space Marine Iron Hands, le Primarque s'est transformé et devînt un fervent croyant et conquérant impitoyable de la Grande Croisade de L'Empereur pour unir l'Humanité.
The Horus Heresy
The only major event the Iron Hands Legion participated in the Horus Heresy was the death of their Primarch and his entire retinue in Isstvan V betrayal. Rumors persist that Ferrus Manus's corpse was taken to Mars; the Iron Hands deny any such claims. The Iron Hands bear a slight grudge against all the participants of the Heresy: the traitors, for being weak enough to become corrupted, and the other loyalists, for not being strong enough to protect the Emperor.
Reputation
The Iron Hands have a reputation for being relatively straightforward and incredibly harsh. In the Battle of Thranx, for example, the resources of several depleted clan-companies were pooled for a full frontal assault using five Land Raiders against a facility bristling with anti-tank defenses that had made a mockery of previous attempts with whole armored companies; in the retaking of the Contqual Subsector, one third of the population was summarily executed after a successful campaign simply to demonstrate the price of weakness.
Additionally, the Iron Hands are infamous for their extensive use of bionics. After the Heresy, when the Legions were reorganized into Chapters, the Iron Hands became recluses, attempting to find ways to make themselves even stronger so that they would be fit for serving under Manus again at the end of times. To this end they have made it a practice to make extensive use of bionic modifications, going so far that there are rumors of some battle brothers being wholly mechanical. The Iron Hands also eschew the traditional office of Chaplain in favor of their Iron Fathers, specially trained Techmarines who serve to protect the faith of their brethren; some outsiders view this as well as the Iron Hands' ties to the Adeptus Mechanicus as an unhealthy relationship.
Organization
The Great Clan Council
The chapter does not possess a chapter master, but is instead led by the Great Clan Council, which itself is made up of revered representatives from each of the ten Clans; this is seen as a precaution against future Horus Heresies and a reflection of Ferrus Manus' teachings. The Clan Council's membership can vary according to what sort of presence each Clan maintains on Medusa, meaning that, despite the chapter's predeliction towards reverence for their Venerable Dreadnoughts, it is equally likely that other Marines of varying rank or Specialty will be in attendance. An Inquisitorial official as of Abaddon the Despoiler's Thirteenth Black Crusade made mention of petitioning the chapter master of the Iron Hands for assistance, although whether this means the agent lacked in knowledge or that the Iron Hands can elect temporary chapter masters in times of great strife is unknown.
Clan Resources
Each Clan is a roughly a self-contained unit not dissimilar to a Codex Astartes Battle Company; however, each Clan is responsible for its own recruiting and maintenance of its motorpool. Each Clan, in addition, possesses a roaming fortress monastery on Medusa which they consider their base of operations. Some materials do pass between the Clans, but even still they are often in open competition with one another. The Chapter's fleet disposition is unknown.
Known Clans
- Raukaan Clan, led by Iron-Commander Dozeph Imanol
- Vurgaan Clan, led by Iron-Commander Pelles
- Sorrgol Clan, led by Unknown
- Kaargul Clan, led by Warleader Bannus
- Garrsak Clan, led by Unknown
Notable Iron Hands
- Ferrus Manus - Primarch of the Iron Hands
- Known Venerable Dreadnoughts - Warleader Bannus, Talumech, Venerated Axagoras
- Iron-Father Paullian Blantar - Iron Father
- Iron-Father Gdolkin - main character of the novel Iron Hands
- First Captain Gabriel Santar-First captain of the Iron Hands during the Crusade and the Horus Heresy. KIlled on Istavaan V.

